This is why the player will only really ever experience one character. This is perfect though because the player will become Roland in the game. They will project themselves unto the character and feel more a part of the game.
The story line will follow the books to an extent. I will change things up a little bit to make it more exciting and to add more action. I would also like to add a steam punk element to the plot. It could work really well with the initial idea and give the game interesting weapons and enemies.
For the most part the player will be doing two things:
1. Traveling. In the beginning of the game the player is given the mission he will have the whole game. "Capture the Man in Black." This man is fleeing from you and you as a "Gunslinger" or "Bounty Hunter" are after him. But the player doesn't know why, you will only discover until later that Roland is not after him for the bounty but much more.
2. Shooting. Roland is a master of the double revolvers. Honing his skill for years just to get the title of Gunslinger. His prowess will be similar to the mechanics in Red Dead Redemption with the dead eye and other perks.
He will encounter villages as well, and nomads in the desert.
And other Bounty Hunters.
Eventually uncovering the truth behind Roland. In the end you will be shrouded in mystery, discovering a brave new world and killing A LOT of people.


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