Took a little bit of a more heaven-like/space/psychedelic theme that I found actually worked out pretty well. Gave it a cool feel. I used a bunch of different tools like the galaxy shader to give the maze a lot of 3D images.
Hallway:
Overhead view of the space walkway:
I decided to change the rooms to have an element/theme. Here is a grass/forest/peace room:
I made it so that not being able to go a certain way in the maze was blocked by elements, not just doorways.
Such as my desert/fire element room:
And my doorways are wormholes, and each door goes to a different dimension:
and here it is as a whole:






This looks awesome!
ReplyDeleteyea well done, to upgrade, your lighting is blown out in some areas. really focus on using point lights with quadratic falloff since each room is lite so differently.
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